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Chris P. Bakkin's avatar

This concept works in so many situations and milieus. My language learning didn't take off until I started speaking out loud, first to myself and then to friends, followed by C2 native speakers. Taiichi Ono's Toyota Production System - the basic Kanban/Lean Manufacturing system - is predicated on a visual workplace where everyone is verbally accountable for their part in the system: the least effort with the most efficient results.

Storyboarding became a thing starting essentially with Walt Disney and all the animation founding fathers 100 years ago; it is now a staple of any filmmaking project. In every case, issues and ideas are spoken aloud, and quite a few walks to sort things out are not uncommon.

Finally, whatever success I've gleaned in business operations turnarounds over the last several decades incorporates mandatory lean principles, Six Sigma and quite a bit of questioning out in the open, starting with "What does this {thing} do?," all the way to "Why are you doing it this way?" Trust me, I don't solve problems in isolation; I need the sounding board of others, whether they like it or not, because essentially, we're all solving problems together.

Scenarica's avatar

Darwin counting laps with stones so the counting didn't interrupt the thinking is the detail that carries the entire piece. He engineered a system where the administrative overhead of the process was zero so all the cognitive bandwidth went to the work. Most productivity advice does the opposite: it adds tracking, journalling, reviewing, reflecting, which are all cognitive overhead that competes with the thinking they're supposed to support.

The Paul Graham line about writing converting ideas from vague to bad is the version I keep coming back to. The upgrade from vague to bad is the most valuable step in any creative process because vague ideas feel promising and bad ideas feel fixable. You can't improve a feeling. You can improve a sentence. The physical act of writing is what forces the transition, and most people avoid it precisely because seeing your idea on paper and realising it's bad feels worse than keeping it in your head where it still feels brilliant.

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